The system used VHS tape technology to present film-like gaming experiences. ![]() The Night Trap concept originated in a 1986 prototype game developed by Axlon to demonstrate their Control-Vision game console to Hasbro. The player can switch between different cameras to keep watch over the girls and eavesdrop on conversations to follow the story and listen for clues. The player watches live surveillance footage and triggers traps to capture anyone endangering the girls. Presented primarily through full-motion video (FMV), Night Trap tasks the player to observe teenage girls having a sleepover visiting a house which, unbeknownst to them, is infested with vampires. Night Trap is a 1992 interactive movie developed by Digital Pictures and published by Sega for the Sega CD.
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